OK. So it wasn’t 20 hours, but It was a hour lost.
I returned to drawing the comic by hand. I was never happy with the 3d models as I kitbashed them together like some Frankenstein monstrosity to make them work. I plan on creating the 3d models from scratch. I will keep you updated with blog posts on the progress. Don’t expect to see finished models until the end of the year.
Like I mentioned we made out 1500 follower goal. Thank you everyone . When we made it to 1500 we where going to start the story segments.
When we get to 3500 followers, we plan to make an animated short every month.
Also be prepared to see slight adjustments in the character design. You input is valuable to us. Let us know what you think. We would love to hear from you.
This month I will be posting the concept art for our story segments for you to check out.
We talk about many fascinating subjects… Also, I survived my first college animation class. You can watch my final animation project here if you desire. https://www.youtube.com/watch?v=jnY5lUYITqU
Have a safe holiday season. Take care.
Have you ever noticed that in some comics, the artist will never show the characters below the waist. This is probability why. About centaurs, they look so awkward, I must admit. I’ve always wondered why there is a ‘taur’ in centaur because a traditional centaur is half horse, half man. Not half bull, half man.
This comic is brought to you in SKETCHOVISION TM. Cruz and I haven’t been able get together to make more comics. So I decided to sketch a comic this week. This really happened, the words are verbatim. Cruz claims he did this because he was holding the phone with his neck. I think it’s because he’s loosing his mind 😛 NOT ENOUGH COFFEE JD!!!
Sorry for not posting last week. Both Cruz and I got really sick. We where unable to work on the comic. We usually have a backlog but we used up our backlog when we went out of town – Alex the Dragon
Recently I have been messing around with two popular tools used for machinma. SFM and GMOD. SFM reminds me a little of Adobe after effects. Posing characters is awkward because you have to hold on to control to move the joints. It could be a very useful tool for animation because it has both live movement tools and lip sync. Getting you own characters into the engine is another story. It’s very complicated.
And then there is GMOD. I am addicted to it at the moment. While I had a blast playing around int the sandbox and doing stupid things, posing a ragdoll with the gravity gun is one of the most frustrating things ever. I found a plug in that makes posing easier. similar to how you would move joints in a 3d modeling program. GMod is fine if you want to make silly, choppy, and YTP animations. SFM is the tool I will use if I can get my models in to the freaking program.